![]() ![]() I'm also a programmer but i'm good with spriting and art in general so i have it easier than you.Īnyway, I've delved into it quite a bit and here's my process:ġ. I started using RPG Maker XP back in 2006 and coming back to MV. Complex.) I figure the first large-scale component I should look at is probably enabling extra stats before moving onto the other details, and I've not even seen anything toward that yet. (Which would eventually involve tracking extra data, extra stats, extra menus. My first idea of interest: I tend to like character customization in various forms - one I'd like to author would be AP-based skill/stat unlocking for character customization. but I have little knowledge of how that connects with the RPG Maker MV engine. I know how to build things up progressively, and I'm fine with programming independently. What would be some good plugins to examine and learn from? It'd be great to start with some simpler ones and then up the complexity, since I know what I'm interested in doing will likely end up complex. Is there any existing documentation on how to write plugins and connect to various game subsystems? something the program looks to provide quite nicely.) I've already taken a look at the code for some existing plugins, but it's a slow start when you don't have any guidance. (I love coding, but strongly dislike creating graphics from scratch. ![]() ![]() I know this is probably starting a bit off the deep end, but I'm a programmer that's interested in exploring plugin creation in RPG Maker MV, though I'm new to the software. ![]()
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